Hi! I’m Rob, and I’m a game designer.
I lead teams, design levels and worlds, invent and balance gameplay systems, and write everything from high level pitches to combat barks.
I’ve worked on AAA games and my own Indie projects, and every genre and budget in between. They’re all listed on the Projects page.
My mission is to create innovative and atmospheric game experiences.
The best way to view my CV is via LinkedIn on the menu above, and you can also download a PDF version.